Over the years I’ve worked on a few games.


I left DICE in 2016 to co-found a new studio, Fast Travel Games, as its Creative Director. Follow us on Facebook and Twitter or visit us here.

Wraith: the Oblivion – Afterlife is the title we’re busy working on now. It was revealed in June 2020. The game will be released in early 2021!

Budget Cuts 2: Mission Insolvency was co-developed with Neat Corporation and was released for all PC VR headsets in December 2019.

The Curious Tale of the Stolen Pets was released on all major VR headsets in November 2019.

Apex Construct was released on PSVR & PC VR headsets in spring 2018, and was a launch title for the Oculus Quest in May 2019.


Mirror’s Edge Catalyst

Of all the games I worked on at DICE, this is the one I’m most proud of. I was the Design Director on this sequel to the fantastic first game, and got to work with a brilliant team during its (long) development.

Battlefield 4

I helped the team on some single player stuff to get this ready for release.

Battlefield 3

I did all kinds of stuff on this during its development. I started out doing multiplayer programming, but ended up working a lot on AI and single player design & scripting to get it ready for release.

Medal of Honor (2010)

I did multiplayer, backend & UI programming for this one.

+ some stuff that got cancelled along the way and no one but us who were there will ever know about. Boohoo.

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